What's new in version 2.0.1
+ Sound! 8 music tracks and 300 noises available for 24+60 audio events+ Can turn on better looking scrolling lists in graphics+ Added dotted border around the main menu Mod Map button to make preset...
+ Sound! 8 music tracks and 300 noises available for 24+60 audio events+ Can turn on better looking scrolling lists in graphics+ Added dotted border around the main menu Mod Map button to make presets less hidden+ 9 new mods (2 are new atoms)+ 3 new presets: The appender, The bear cave and The caretakers+ The middle cover from the Cover mod now becomes transparent when finishing a level+ Improved descriptions for the preset game modes+ Can now set the deployment flag to always show+ Changed default of "Show level record of other profiles" to OFF+ Now using higher anti-alias settings+ Will now see the background image slightly better upon the end-of-level fill+ Can now render the game in up to 8 times the original resolution+ Quicker loading at the start of the game+ Added 200 new background images+ Doubled the resolution of all background images+ Better at reflecting changes on the first page of the graphics configuration+ Quality setting for fade effects+ More efficient reuse of existing bitmaps in memory+ Doubled max framerate to 120+ More accurate internal time measurement+ Now showing the current level number on the main menu+ Now able to temporary boost the game speed (less waiting for bounces to finish)+ Can select what the second finger does: Reposition Flag, Toggle Direction, Boost Speed or Abort Deployment+ Can select what any physical button on your device does: Toggle Menu, Toggle Direction or Boost Speed+ The destruction of wallbuilders moving into a Jezz Atom is now delayed to give visual feedback of what's happening+ Score gained from the Bonus Atom is now reduced if the level speed has not been Fast the whole time+ The Drawing Walls mod now grants bonus points for more complex wall constructions+ Can select one of three visual effects for wallbuilder destruction (or keep it as none)+ Enhanced randomization and loading of background images+ Removed random chance from the Freeze Atom, it now appears at set amounts of created wall cells+ Changed (simplified) preset "The arcade" to differentiate it more from "The arcadium"+ Changed preset "The shepherd" to differentiate it more from "The divisor"+ Changed preset "The adventure", now have normal number of lives and each life is worth twice as much end bonus+ The Missile Atom now only launches missiles if a wallbuilder is in the same area as itself+ A third atom should no longer be able to break free two other atoms that are stuck next to each other+ Fade effect possible on built wall lines and on failed (destroyed) pending walls+ The Wallcrawler (WAL mod) now starts at a random location instead of always in the bottom right corner+ The Wallcrawler (WAL mod) now does a visual "landing" animation at the start of each level+ The Wallcrawler (WAL mod) now disappears when level is lost due to 0 lives (instead of returning to transparent)+ Added a "Use Recommended?" button to allow new players to quickly change graphics from the default classic theme+ Will now highlight the config, mod-map (presets) and HQ buttons until the first time they are pressed+ Grouping mod: The line-of-sight for red-white and blue-white atoms will be shown as dashed lines when the level ends+ Exiting a room in the headquarters now returns you to the main menu at once+ The "Speed is key" mod can now award a much more satisfying maximum end bonus+ A whole bunch of minor tweaks here and there
Information
License
Free
Size
unknow
Downloads
224
Developer's website
http://www.winterdust.com/jezzballclassic/
App requirements
iOS