The Game Of Life was created in 1970 by mathematician John Conway. It consists of a two dimensional orthogonal grid of cells, each of which being alive or dead. Cells evolve at each turn following simple rules:
A live cell with fewer than two live neighbours dies
A live cell with more than three live neighbours dies
A dead cell with three live neighbours becomes alive
Highlights:
Library of 800+ common patterns, which can be expanded
Customisable rules, for exploring beyond the classic Conway’s rules
Open and save files as RLE (run length encoded)
Highly customisable interface
Pattern viewer
Live drawing and simple drag&drop from the library
What's new in version 1.0.0
The Game Of Life was created in 1970 by mathematician John Conway. It consists of a two dimensional orthogonal grid of cells, each of which being alive or dead. Cells evolve at each turn following sim
The Game Of Life was created in 1970 by mathematician John Conway. It consists of a two dimensional orthogonal grid of cells, each of which being alive or dead. Cells evolve at each turn following simple rules:
A live cell with fewer than two live neighbours dies
A live cell with more than three live neighbours dies
A dead cell with three live neighbours becomes alive
Highlights:
Library of 800+ common patterns, which can be expanded
Customisable rules, for exploring beyond the classic Conway's rules
Open and save files as RLE (run length encoded)
Highly customisable interface
Pattern viewer
Live drawing and simple drag&drop from the library